Wondee™ is a brightly colored arcade game where you race down lines while being chased by a wall of fire, eat dots, evade enemies, and collect chests of goodies. It’s a fast-paced arcade-racing-platformer with several game modes and many unlockable abilities that change the way you play.
Time to eat some Dots!
Wondee just wants to eat some Dots but Pointies keep getting in the way. Help Wondee navigate the Lines, evade jagged Pointies and monstrous Mega Pointies, elude the Firewall and reach the Finish Line. Discover Goody Boxes to unlock rewards and conquer your high score.
Wondee is my first commercial game. It started as an attempt to make the simplest game I could. 3D games are difficult, so many small developers make 2D games. So, could I make a 1D game? Over a year later I found the answer was yes. Wondee takes inspiration from the arcade 2D games of my youth, chasing dots and eating monsters, dodging sharp objects and trying to get a top score. Mix in some fuzzy puppet eyeballs, old-fashioned sound effects and music, and you get Wondee. Then I added in unlockable upgrades that change how you play the game, and some cosmetic items, because we all like hats.
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Design and development
"Blip Stream", "Pamgaea", "Level Up", "Blipotron", "Ropocalypse", "Reformat"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
"Chiptune Does Dupstep", "Delivering Newspapers On Time", "Fluffy Eight Bit Clean", "WWWub"
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Creative Commons Attribution 4.0 International License
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